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Our products vs the alternatives

Capture card or software? ByteMirror vs an HDMI capture card

Capture cards are the traditional answer and still the right one for some set-ups. Here is the honest trade-off. For a step-by-step set-up, see ByteMirror's guide to streaming mobile games.

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Our recommendation

A capture card gives the most dependable, network-independent feed and also works with consoles and cameras, but costs more and needs an HDMI adapter for a phone. ByteMirror needs no extra hardware, handles several phones at once and adds the phone camera, but depends on your USB or Wi-Fi connection.

We make ByteMirror. Capture card prices are typical list prices, checked on the date above.

At a glance

ByteMirror compared with Capture card
 ByteMirrorCapture card
HardwareNoneCapture card, HDMI adapter and cables
CostFree, or Pro at $5.99/mo, $39.99/yr or Lifetime $49.99 oncePopular 1080p60 cards list around $180, plus an adapter
ConnectionUSB or Wi-FiHDMI
Several phonesUp to five on ProOne card per phone
Phone cameraYesOnly by mirroring the camera app
Protected video appsFollows the phone's own rulesCan be blocked by content protection (HDCP)
Consoles and camerasNoYes
DesktopWindows onlyWindows and macOS

Choose ByteMirror if…

  • You only want to stream phones, and would rather not buy hardware.
  • You want several phones in one scene.
  • You want to switch between the phone's screen and its camera.

Choose Capture card if…

  • You also stream consoles or use a DSLR.
  • You need a feed that does not depend on Wi-Fi or USB drivers.
  • You use a Mac.

Cost and set-up

A popular 1080p60 card such as the Elgato HD60 X lists at $179.99, and an iPhone also needs a Lightning or USB-C to HDMI adapter. ByteMirror needs the cable you already have, or none at all over Wi-Fi.

Reliability

HDMI is hard to beat for a steady feed with no network in the way. ByteMirror reconnects automatically if a cable slips or Wi-Fi drops, and hardware decoding keeps the load off your processor, but a busy network can still affect it. For a professional show with a single phone, a capture card is the safer bet. ByteMirror publishes no latency figures, so we make no latency claim here.

Questions

Do I need a capture card to stream mobile games?

No. ByteMirror brings the phone's screen and audio into OBS over USB or Wi-Fi without one.

Why does my capture card show a black screen for some apps?

Protected video apps can use HDCP content protection, which many capture set-ups cannot record. That is a content-protection rule, not a fault.

Sources

The vendor pages behind the facts on this page, checked on the date above.

  1. Elgato: Game Capture HD60 X
  2. ByteMirror: pricing
  3. ByteMirror: stream mobile games on OBS

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